Version 0.831: Looking Better Than Ever!


Version 0.831

Things are in a pretty good place for Voyager's progress, so I decided to pull out all the stops! Playtesting has been good so far, and it seems we're settling into a solid system for Voyager to dig into and finally settle on. Meaning much more effort can be put towards finalising the game and fleshing out the other planned systems like exploration and basebuilding.

Some highlights this version:

  • Each Class and Sapient option is hyperlinked to the main directory page for ease of navigation
  • New snazzy character sheet (printable and PDF)
  • Ability cards up to Level 3


Changelog

  • Changed confusing language that stated same actions cannot be repeated but the Attack action can be repeated if using different weapons.
  • You now gain both your Reaction and Focus at the end of the round. Previously you refreshed your Reaction at the end of the round, but having it at the end of your turn made more sense and allowed better association with Focus gain happening at the same time.
  • Various subclass names changed.
  • Added notations to HP to denote clearer difference between damage inflicted vs. HP lost. Light damage causes you to mark grey HP while Heavy damage causes you to mark dead HP.
  • Extra formating stuff added: Clicking on the yellow banner on Class and Sapient options now brings you back to the main directory, allowing you to flip through options quickly.


Gravimancer

- repeat Action to Push/Displace

Henshin

 Added clarification to Justice Ranger's special move allowing them to move no matter what, superseding other effects that limit your movement

 Justice Ranger subclass limitation removed that had their buff end at 0 Drive. Now can use Reaction as well as Drive for activating their special move.

 Core Feature adds that Civilian Form cannot use Subclass features

Magical Idol subclass: Song of Cheer removed. Its 3 Drive feature is now changed to a Performance that locks you in place and allows you to use Song multiple times a round.

Venator 

Also removed similar 0 Drive limitation on the Elemental Armer subclass.

Armiger

Added clarification that Zeal can stack over multiple rounds.

Elemancer

Elementalist Core Feature namechanged to Aetherwright.

Weaver namechanged to Spellwarrior.

Elemancer Core Feature changed, as it would be too situational to consistently use it defensively. Now is more universally useful, with the Prime Element giving an added bonus.

Air effect from Spellwarrior subclass reduced from edge of Sight to edge of Reach.

Shaman

Shaman Martyr subclass: Buffed Lv1 feature as it seems underpowered, giving an ally a free Heal action but otherwise no other effects. Now changed to a persistent effect whenever you take damage, which can be further empowered by spending 3 Drive.


Weapons

Weapons now grouped by rarity: Common > Uncommon > Rare.

You now choose 2 Common weapons or 1 Uncommon weapon at character creation. Previously you would choose 3 of any weapon.

Many weapon cards added and reworked (too many to count). Among the cards changed were:

- Attrition Rifle

- Flame Staff (reworked and renamed to Mage Staff)

- Kusarigama Sickle Mode

- Latch Claw (renamed to Lash)

- Quarterstaff

- Serpent Carbine Rifle mode

- Submachine Gun

- Targe

- Wyrmsplitter Harpoon + Lance mode

Added some new weapons, mainly to cover as many possible weapon archetypes in Common and Uncommon tiers that a player may foreseeably want, including: 

- Scythe

- Railgun

- Machine Gun

- Sniper

- Hammer Axe

- Bludgeon (generic blunt weapon)

- Sword  (vanilla sword option)

- Two-hander (generic two-handed weapon)

- Unarmed (fisticuffs/brawler option)

- Chainsaw

Abilities

Abilities now added to all domains up to Level 3, totaling 84 ability cards.


Progression

Proper rules added for gaining Experience and leveling up. Party gains EXP by fulfilling certain criteria during missions, such as combat, finding relics and helping others. This is framed as an actual in-universe evaluation by EXDUS HQ.


Files

VOYAGER V0.831.pdf 63 MB
33 days ago
Voyager 0.831 Ability Cards.zip 16 MB
33 days ago
Voyager 0.831 Weapon Cards.zip 8.1 MB
33 days ago
Voyager 0.831 Character Sheets PDF Fillable.zip 21 MB
33 days ago
Voyager 0.831 Character Sheets Printable.zip 8.1 MB
33 days ago

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